The normal situation of selected polygons showing in red has disappeared in my scene. The scene is not overly complicated...just modeling with a few chamferboxes.
In "Configure Viewports" SHADE SELECTED FACES is already ticked.
Solved! Go to Solution.
Solved by Steve_Curley. Go to Solution.
Is it applied ot all views? I'd try disabling and enabling it again, then apply to all views. If that still doesn't work, it could be a display driver issue.
It is applied in all viewports. However, it seems to be in this particular file that I am working on. If I close max, open a new file and do similar stuff, red selection is back again. That isn't much use for the file I'm working in, though. I toggled select faces on and off, but no difference.
Try F2?
This happens to me when im working with an instanced object and F2 doesn't help.
Do you have another modifier on top? That can cause the shade selected faces to not work sometimes.
Chris Medeck
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.
Sort of. I've got an edit poly in the modifier stack above a chamferbox.
Zip the scene and post it here, let us take a look and see if it is something in the scene itself.
I was only wondering if there were any modifiers over the top of the one you were working in. For instance, if you have an Edit Mesh over an Editable Poly, the Edit Mesh would cancel out the sub-object selection if the Show End Results button is enabled in the modifer tab.
Chris Medeck
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.
F2 will toggle the red fill when selected. make sure you are selectin in sub object, just selecting the object will not turn it red.
F2 doesn't seem to be the problem. That will change it to red edges selected to indicate polygon selected, but then it toggles back to no indication at all. Yet the polygons are definitely selected, as they can be moved and distorted as necessary.
Another thing is that they do seem to light up by dragging a marquee, but not when clicked on directly.
I should mention that the problem is happening on the smaller couch cushions, for me.
Hi Steve. Thanks for taking the time to look at the file. Unfortunately, I am still having the problem. You were right about the cushions duplicated. I didn't spot that. I have removed all of the duplicates of the cushion shown selected here, so that it is the only one remaining and the only object selected. As you can see I'm in polygon mode and I have Show End Result definitely turned off, yet the polygons selected (I selected several) are not showing.
I have a couple of thoughts:
1) The couch is a group and is "open" so that I can access the cushions.
2) the cushions are "instanced."
I was not able to get red poly selection with an edit poly sitting as a modifier above the chamferbox primitive. I managed to get them back, as seen in the pic here, by deleting that modifier and *converting* the chamferbox to an edit poly. However, I am thinking that there might be occasions when it could be advantageous to have edit poly as a modifier instead, and anyway, despite following the tutorial I am on, in which he definitely uses an edit poly modifier, his are red whereas mine are not (this happens for me whether or not there are any grey polygons in the display box over on the right).
Try a simple test in a new, clean scene. That should just work - and it does here every time I try it. The whole idea of modifiers is that you can, if you're careful, change stuff lower down the stack while preserving changes made in the modifier(s). I still recommened you try clearing your settings just in case.
Steve:
With show end result turned off, and 3ds max reset as per the instructions on the link you gave me, that does indeed seem to have resolved the problem:
Are there any other consequences I need to worry about for files or projects already partly completed, as a result of resetting the program? Also, could you please remind me where I swap out that dark interface option - I don't like it.