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Max 2011 obj export transparency problem.

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Anonymous
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Max 2011 obj export transparency problem.

I'm having some trouble with the obj exporter. I've looked around and from what I can gather inside the mtl file the "d" and "Tr" values are supposed to be equivalent. The information that is getting exported however appears to be inverted (0 to 1 for "d", and 1 to 0 for "Tr", where the first number is translucent and the 2nd is opaque). Is there a way to get these values exported correctly? So if my object in max is opaque both the d and Tr would be 1.

Thanks,
-doug
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