Hi
I'm having problems with a model imported from an Architect that I am trying to light.
The model is a single editable mesh, and I'm having significant problems with normals. I'm guessing they produced it in a format other than 3D Max, because it comes in with a list of errors;
"MSG 0.0 56 MB error: Invalid normal found on object "V&A proposal" on face 26977, replacing with a dummy normal"
There are about 100 of these, all of which are just different faces of the same object.
These faces fail to render correctly, and I cannot work out a way to fix the problem. the Edit Normal and Normal modifiers don't seem to work. I've unified and flip normals until they are all facing the same way. Nothing seems to (reliably) work.
Any help would be hugely appreciated.
I've attached an screen-grab of the problem.