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(HELP) 3D Max Design Particle Effects With Mental Ray and Daylight

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jason_pedro
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(HELP) 3D Max Design Particle Effects With Mental Ray and Daylight

Hi !


I'm trying create a waterfall with particle effect.

Followed this tutorial ...
http://www.surfnlearn.com/tutorial/414/Learn_how_to_create_a_waterfall_in_3ds_max_using_particle_sys...

I created a particle "PArray" with "Gravity" and "Deflectors" modifiers ...

Look Like image attach.


But in my case Im using Mental Ray with Daylight

When I apply render with Final Gathering and Global ilumination my particles don't appear on final render.

What is happens, what Im missing ?

I appreciate ant help or tutorial hehe.

Regards ...

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