Hi !
I'm trying create a waterfall with particle effect.
Followed this tutorial ...
http://www.surfnlearn.com/tutorial/414/Learn_how_to_create_a_waterfall_in_3ds_max_using_particle_sys...I created a particle "PArray" with "Gravity" and "Deflectors" modifiers ...
Look Like image attach.
But in my case Im using Mental Ray with Daylight
When I apply render with Final Gathering and Global ilumination my particles don't appear on final render.
What is happens, what Im missing ?
I appreciate ant help or tutorial hehe.
Regards ...