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Hair & Fur modifier flips the Normals

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timoet
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Hair & Fur modifier flips the Normals

Hi

When i add hair and Fur modifier to my geometry it flips normals ???? I'm working on 3dsmax2009 64-bit
is this bug or what?


Thanks
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Steve_Curley
in reply to: timoet

Moved from Max though 2008. Please ensure that you post in the most appropriate forum for your questions - you are likely to get better responses that way.

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

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