Community
Hello everyone,
I'm making a short animation with a badger and some fur.
Here is a bug I have.
Don't really know where it comes from.
So I have those strange lines. They follow the mod of the character.
Here is the stack I have for the fur mesh (I got one fur for the main character and one only for his fur.).
Hair and Fur (WSM)
Turbosmooth
Edit Poly -> removed some faces for the fur
Skin -> used for animation
Morpher -> used for animation
Edit Poly
If anyone got an idea why I might have those lines, would be great !