Hi,
I did not have this problem with 3dsmax 2014
when I want to export to DAE, max sometimes takes 15 to 20 minutes to save a simple object.
at the bottom there is the progress bar with "initialization" and it is very very long.
sometimes freeze and crash
when i export to obj or fbx, there is no problem, only DAE
I lose enormously time with it....
i up the post because i have the same problem and i have testing the 2016 30 day demo of max and it's the same, dae export take lot of minutes,
I see myself always use 2014 forever now 😞
Problem persist even after installing Service Pack 1.
Its really annoying, I'm wasting a huge amount of time here.
I just reported it as a bug in 2018, for whatever that might be worth. I literally stood up to go make breakfast, ate, sat back down and my 471k poly scene was still exporting. The same scene exported in FBX took less than 10 seconds. Unfortunately, I need .dae.
This is STILL an issue with 3ds max 2017 with latest SP and updates..
Did anyone try higher versions or managed to find a solution?
We are paying a lot of money for this software but this bug does still exist over YEARS. So we are also thinking about upgrading but only if fixed in higher versions.
6 years later, since I found, during your DAE export if you check "Split per vertex normal"
the export will be very long depending on the complexity of your object