I'm sure there is an easy fix to this, but I can't seem to find the right terms when searching, and its making me feel dumb.
This is from a sample scene that is part of a series of tutorials we're developing in house - this one is about alpha, and compositing - and its basically an argument for using file formats that support an alpha channel - but I need to show some people how to do this with jpg. DSo, I rendered out the image, and an Alpha render element, both to jpg,a nd brought them into composite and composited in a new background.
My initial render looks fine - but some objects, most noticeably the tree branches and leaves have a nasty halo around them. It seems to me like an issue with AA, and playing with sampling settings, and which filter I use affects it, but nothing seems to eliminate it.
What am I missing?
(Note: the image I am attaching is zoomed way, way in)