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cap hole texture issue

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errolaw
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cap hole texture issue

I have a mesh taken from 3d scanning device. The final obj model contains some holes in it. I would like to fill it by "cap hole" function. however, the texture mapping is not what I want. How can i make those newly create "area" / "hole" to map to some default color like black instead of random mapping to current texture? 

 

my setting

max 9

win 7

 

attached is before cap hole, after cap hole applied.

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lightcube
in reply to: errolaw

Indeed.

 

http://3dsmaxfeedback.autodesk.com/forums/76763-small-feature-requests/suggestions/5695697-cap-holes...

 

I've been wanting some love in this for the Modifier as well as the method for editable_poly objects.

 

And here is another thread on this here on the Area: http://forums.autodesk.com/t5/modeling/feature-requests-cap-mapping-and-slice-functionality/td-p/491...



Shawn Olson

Developer of Wall Worm
3ds Max plugins and Scripts

3ds Max 4/Gmax - 3ds Max 2020
Mudbox 2009-2019

Windows 10 x64
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