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3ds Max + VRay // Colourful spots while distributed rendering

Anonymous

3ds Max + VRay // Colourful spots while distributed rendering

Anonymous
Not applicable

Hey Folks!

 

We've got here a thread that seems to be a new pair of shoes for CGI artists.

While we do a distributed render, sometimes there are colour spots on the final image. It's a weird science since the spots does not appear in channels such as: MtlId, ObjectId.

 

Maybe it's best to describe the thread with a sample of an image that I attach to this thread.

 

Thanks for any clues!

 

Krzysztof

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CAMedeck
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Mine have always been red, not green.  And it's something to do with one of the bushes or flowers you're using in Forest Pack.  I've never taken the time to track down whether it's a material issue or something weird in the geometry, but we've had one flower (maybe a bush?) in the Forest Pack library that has always caused red flashes in renderings.  I don't recall which one, sorry.

Chris Medeck
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