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3ds max 2015

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Message 1 of 3
ComradeF9
349 Views, 2 Replies

3ds max 2015

I just finished building a workstation amd 8320 - gigabyte 990fx, ripjawsx 2x8 16gb ram (can upgrade to 32) video card is an old 9600gt.

 

When im rendering, my cpu will spike - no biggie, my video card is also hawt, but my memory is only 21% utilized, i've been doing test renders where they take some time, and still it feels as if my ram/memery has nothing to do with mental ray? 

Should i learn a new render? maybe use an older version of 3ds Max? enable or disable features in Mental ray?

 

Thank you.

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Message 2 of 3
Brock_Lafond
in reply to: ComradeF9

RAM is just a place to store temporary information.

 

Any rendering engine, any program, will only use as much RAM as it needs to perform a particular task. There really is no way to force it to use more.

 

If you really want to use more RAM increase your texture map size a few fold, subdivide every object a few times, use complex shaders and run expensive GI and caustic solutions at render time.

 

Typically it's a good thing to not max out your RAM.

Alias/Wavefront Maya 3 -> Discreet 3DS Max 4 -> ...
Win7 Pro 64
EVGA Classified Super Record 2
Dual Xeon Hexa-Core, 48GB RAM
GTX 780 x 2
Corona Renderer, mental Ray
Message 3 of 3
Pyro777
in reply to: Brock_Lafond

...also, its a good thing that youe CPU is spiking. Your CPU should be at 100% usage during a mental ray render.

 

Brock, your advice on using more RAM made me laugh...

 

Dean

Max 2019
Win 10 64-bit; Dual Xeon E5-2699 v4 @ 2.20 GHz; 64 GB Ram
NVIDIA GeForce GTX 1080
V-Ray 4.02.05.00001

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