Hi, I've recently installed 3ds max 2015 and I'm having some issues regarding selection of objects occluding other objects.
For example:
If I have a stack of objects on top of each other (with a small offset), when selecting the topmost object in max 2014, the top object is selected first. If I continue to click, the next object down is selected and so forth until reaching the bottom. However, in max 2015, clicking the top object will select a random object, rather than the top object. Clicking again will then select another random object. See image below.
http://i.imgur.com/K9c0c9V.png
Is anyone else experiencing this issue and know how to fix it? It is extremely frustrating to work with.
Thanks.
Solved! Go to Solution.
Solved by Steve_Curley. Go to Solution.
Works fine here (8 planes, shaded viewport; drawing order irrelevant btw)...
I tried that too, but nothing happened. Same issues as the irst post on this. Is there any configuration I should be changing?
1. Select any other driver than (Nitrous D3D), requires that you restart the program.
3. Open MAX, reselect (Nitrous D3D)
4. Restart your MAX, you should be OK now.
and please tell whether that works for u or not...
what should i write in the 'ENU' folder as Renaming??!
i have the same problem but i installed 3ds max 2015 on a new windows 7 !
what should i write in the 'ENU' folder as Renaming??! i have the same problem but i installed 3ds max 2015 on a new windows 7 !
just start the program in change graphics mode, change the graphics mode, close MAX, then start it once again and change the Graphics mode back to what it was before, close MAX and start it once again and try...
and tell me if this fixes the issue...
turn off progressive display option in the views menu bar..
works for me..