So I'm sure many of you have come across this issue in the past, and i am trying to work through it on my current project, but i have to ask, does anyone know why CAT starts it's pelvis off in a Gimbal Lock? is there a reason? It appears from the documentation that it may have been added in as an afterthought, at game studios requests, but i can't be sure.
I know there is a way to fix it, but that introduces some errors into the animation that are hard to script out when batching a whole ton of them.
Any ideas as to why CAT is that way? Any solutions on how to get around it?
thanks!