Area :: Header
Meet the Experts Webinar
Learn how Black Forest Games rebooted the classic C64 platform game “Giana Sisters” from 1987 using Autodesk 3ds Max®.
Discussion Groups

3ds Max CAT

Reply
New Member
Posts: 2
Registered: ‎08-27-2006

CAT bones driven by wiring parameters don't animate

58 Views, 1 Replies
05-05-2012 06:11 PM
Well, they do animate, but on playback/scrubbing they don't update.

I've built a reverse foot rig out of CAT bones, and after wiring everything up to some custom attributes, the CAT bones won't update after being animated by my sliders. I've added the custom attributes with the 'Add Extra Controller' option to the foot control, so the custom attributes are saved with the anim layer, but still no dice.

Am I missing something, or has anyone else run into this? Is this just an issue with CAT? I've notice other issues similar to this and I've gotten around them with Position/Orientation constraints, but I don't have a workout for the wiring issue.

Seems related to this:
http://www.the-area.com/forum/autodesk-3ds-max/3ds-max-cat/cat-linking-bug-in-2011/

UPDATE:
It appears that if the foot control with the custom attributes is animated, the CAT bones animated with the sliders using custom attributes will also update on playback/scrubbing. Definitely seems like a bug with CAT...
Please use plain text.
Contributor
Posts: 16
Registered: ‎02-11-2003

Re: CAT bones driven by wiring parameters don't animate

07-31-2012 06:44 PM in reply to: autting
I've been using instanced controllers and expression, but I have to connect them via script to some CAT motion layer for them working properly.
Please use plain text.