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Would like to change Slate Material Background Color

13 REPLIES 13
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Message 1 of 14
RobH2
1657 Views, 13 Replies

Would like to change Slate Material Background Color

I can't seem to find a way to change the color of the "View" background for the Slate Material Editor in 'Customize' or anywhere else. The background is very, very light gray and when a node is selected and outlined, the outline is in white and it's nearly impossible to see. I'd like to make the background a darker gray.

 

Anyone know how to change this. It is buried in an .ini or configuration file somewhere?


Rob Holmes

EESignature

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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13 REPLIES 13
Message 2 of 14
BenBisares
in reply to: RobH2

You can change the Slate Material backgroudn after a fashion. It's based on the UI background colour. Perform the following:

 

    -Customize > Customize User Interface... > Colors (Tab)

        -Scheme: Customer Colors
        -Change the "Background" to your desired colour
        -Click on "Apply Colors Now"

 

You can see the results of my fabulous Background colour 😉

 

SlateBackground.PNG

 

 

That being said, I'll see if there's a way to separate the Slate background colour from the UI Background colour.



Ben Bisares
Message 3 of 14
RobH2
in reply to: RobH2

Hi Ben, Yea, I know about that. However, it's sort of a global change and it changes the background for everything. If you go too dark then you lose contrast with text and have to go change that. After awhile you find that you've completely altered the comfortable colors you've become accoustomed to. 

 

What I'd like is what you said at the end. I'd like to be able to "just" alter the slate View background if possible. I know sometimes it's a tweak in a configuration file somewhere and am not afraid to do that. I plunk around in them now and again. I've had Max since V1 so I'm not new to forcing it to behave. 


Rob Holmes

EESignature

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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Message 4 of 14
RobH2
in reply to: RobH2

Did you guys ever figure out where the parameters for the Slate Background are stored. I'd like to be able to change it instead of doing a "Global" change that completely changes the rest of my interface just to adjust one panels background.


Rob Holmes

EESignature

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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Message 5 of 14
ekahennequet
in reply to: BenBisares

@BenBisares , my eyes! Smiley Very Happy

 

@RobH2 , I'm not sure that you can change it if it's tied to global color scheme. I've looked, but I don't see a setting for it.

 

 

Message 6 of 14
Steve_Curley
in reply to: RobH2

If they're linked to the "Custom Colors" then they won't be stored - at least not separately. Why store them again when they're already stored as part of the main config?

If you change your normal Windows colors then all apps which use them change automatically without having to store anything, similarly anything inside Max which uses those Custom Colors will change globally within Max but won't be stored separately.
One of the Devs would have to confirm if that is, in fact, the case.

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

Message 7 of 14
spacefrog_
in reply to: Steve_Curley

I think this is hard-coded to whatever background color Max itself is using


Josef Wienerroither
Software Developer & 3d Artist Hybrid
Message 8 of 14
RobH2
in reply to: RobH2

Hi guys. Thanks for all of your input and looking into it. I was being hopeful. I can certainly live, and live well with what I have. I was just wanting to to a small tweak. I'm always tweaking.

 

No big problem and thanks again for the feedback. I look forward to Max 2015 no matter what the "secrets" are...


Rob Holmes

EESignature

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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Message 9 of 14
spacefrog_
in reply to: RobH2


@RobH2 wrote:

No big problem and thanks again for the feedback. I look forward to Max 2015 no matter what the "secrets" are...


So you still got my unedited post ? Smiley Surprised

I'll be damned about that leak ....Smiley Happy


Josef Wienerroither
Software Developer & 3d Artist Hybrid
Message 10 of 14
darawork
in reply to: RobH2

I would suggest opening up your material slate editor in the upper right hand corner each time.

To that corner of your monitor affix the disired spotlight gel of your choosing.

 


Or a Windows shell overlay that adjusts the gamma/hue/sat of one area of the monitor to a disired level or saturation and keep your window there.

Or a dual monitor setup, with the colour/contrast all set to see only the material editor, in full screen.

Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760

Message 11 of 14
RobH2
in reply to: darawork

That's an interesting workaround. I do use 3 monitors but I have my palates neatly arranged on them and they are all color corrected with a hardware puck so I don't think I'll mess with that. I've managed to tweak the global color palate enough to see what I was after. Slate puts a dotted white line around selected nodes and on a white background in Slate, that dotted line is invisible of course. With a small color tweak that didn't change what I'm used to too much I'm ok with it as I was able to get a light gray Slate background. Now I have some contrast. I was just being hopeful that I could go to a configuration file and change some RGB parameters. No problem.

 

Finally, I didn't undertand your post about the "leak." Maybe I wasn't supposed to.

 

Thanks again...


Rob Holmes

EESignature

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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Message 12 of 14
darawork
in reply to: RobH2

Leeks should appear RAL 6016 (Hex 1E5945) on your calibrated screens.

That is a good starting point. Robot Happy

   

Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760

Message 13 of 14
RobH2
in reply to: darawork

I appreciate you help darawork. Also, I'm chuckling at the specs to your system in the signature...if only....I hope that machine includes air bags!


Rob Holmes

EESignature

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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Message 14 of 14
darawork
in reply to: RobH2

3DSMaya 2019 is well good, but still needs some major bugs ironed out.

Hopefully SP28 will clear them up.

Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760

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