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Distinguished Contributor
timd1971
Posts: 1,539
Registered: ‎09-10-2006

Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

32 Views, 13 Replies
03-10-2011 09:53 AM
I searched and CTRL-X turned up by somebody for a XRAY mode? That did not work, 3ds entered EXPERT MODE.

Sketchup has a XRAY see-thru mode...what is 3ds max equiv?

thanks!
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Distinguished Contributor
tobyfuller
Posts: 129
Registered: ‎10-22-2007

Re: Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

03-10-2011 11:06 AM in reply to: timd1971
In the object properties select "see through" and make sure the object properties are set to "by object" and not "by layer" In the same dialog area. Alternatively you could select x-view under the views menu and again check see through, which will x-ray every object in your scene set to use object properties vs layer properties. Love layers? You could also right click on a layer in the layer manager and open the layer properties where you will again find the "see through" option for the entire layer. I could go on, but that's probably enough for now.

Oh, and the hotkey is alt X, not control X.
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Distinguished Contributor
timd1971
Posts: 1,539
Registered: ‎09-10-2006

Re: Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

03-10-2011 12:26 PM in reply to: tobyfuller
thanks Toby.

Yeah, I tried ALT-X also, and nothing, probably something wrong I am doing. SO I just assigned a standard material,and set transparency to 50% or so...worked fine...just didn;t know if there was viewport specific hot key toggle to do this quickly no matter the object material etc. like in other softwares. I used to use the see-thru in the properties, but that was not quick enough for me..and i think it DITHERED the object? uggh.

thanks again.
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Distinguished Contributor
tobyfuller
Posts: 129
Registered: ‎10-22-2007

Re: Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

03-10-2011 02:27 PM in reply to: tobyfuller
If your using materials for see through work than another trick is to animate the opacity of the material. Key 100% opacity at frame 0 and 0% opacity at frame 100 (or vice versa). Then you can adjust the opacity to whatever you need as you are working by simply dragging the time slider. Works great if you are not using the timeline for anything else at the moment.
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Member
Hargenfar
Posts: 5
Registered: ‎05-16-2012

Re: Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

05-16-2012 05:43 PM in reply to: timd1971
My alt + x wasn't working for my x ray mode as well, and after searching for a while I found that you have to make sure the Keyboard Override isn't active. Click that off and you should be good to go.
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Member
Hargenfar
Posts: 5
Registered: ‎05-16-2012

Re: Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

05-16-2012 05:44 PM in reply to: Hargenfar
I ended up just right clicking my object and and, in properties, turning in transparent.
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Moderator
Steve_Curley
Posts: 18,546
Registered: ‎08-07-2007

Re: Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

05-17-2012 02:31 AM in reply to: timd1971
Alt-X works prefectly as it is exactly equivalent to Object Properties > See Through.

Check in Customise > Customise UI > Keyboard (tab) that Alt-X is actually assigned to "Display as See-Through Toggle".

Any chance the objects are on a Layer and the Layer Properties are overriding the individual Object Properties?

Max 4.2 through 2015 (SP1), Composite 2014.
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 335.23).

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Member
BrianTheDreamer
Posts: 4
Registered: ‎09-24-2008

Re: Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

05-21-2012 04:38 AM in reply to: timd1971
You have to have objects selected when issuing Alt-X, otherwise you won't see the effect of it.
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Contributor
Howlie
Posts: 12
Registered: ‎03-25-2012

Re: Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

06-02-2012 09:08 PM in reply to: timd1971
I've had this problem so I was happy to find the suggestions here, except I still found that ALT-X sometimes worked and sometimes didn't work.

I have found that it depends on your Object Properties / Display Properties being on 'By Object' and not 'By Layer' - as someone here mentioned. But I still had to change this setting manually everytime, for any object where ALT-X did not work. Then I found you can customise this - you go to the Cusomise menu / Preferences and in the General tab under Layer Defaults, uncheck 'Default to By Layer for New Nodes'

Now whenever I create a new object it goes to x-ray mode when I hit ALT-x, because every new object has its Display Properties set to By Object by default.

Does this work for anyone else?
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Moderator
Steve_Curley
Posts: 18,546
Registered: ‎08-07-2007

Re: Toggle to make selected object TRANSPARENT (or XRAYmode?) in the viewport?

06-03-2012 02:06 AM in reply to: timd1971
It will work because you're overriding the defaults. For that option to be on (by default) you either have Max Design, or you changed the defaults using Customise > Custom UI & Defaults Switcher. The 2 versions are aimed at different markets with different needs, therefore you possibly chose the wrong version to begin with, or maybe you made changes without fully understanding the impact of those changes. Either way, the behavior you described is perfectly normal, not a bug, just one of the many, many differences in the default settings between the 2 versions of Max.

Max 4.2 through 2015 (SP1), Composite 2014.
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 335.23).

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