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Hello. Does anyone know where I can locate a quad checker in 3D Studio Max 2014 and in Maya. If there there is no quad checker, where might I be able to find one.
For 3ds Max I use the non Quad Selector ( http://www.scriptspot.com/3ds-max/scripts/non-quad-selector )
Simple to use but does the job well. The page states that it's compatible with Max 7 / 8 / 9 but I've tried it with 2008 all the way to 2014 with no issues.
In Max under graphite modeling tools there is a "Selection" tab (when in edit polys polygon subobjec mode) where you can select "by numeric" faces with 4 sides, or less, or more.