I'm a presumed hobbyist trying out 3DS Max and Maya for the first time. I'd like to know if there's a quick and dirty way to use a photograph to attach a face to an existing character or avatar. |
Not sure I get what you're after here....if you're just talking slapping it on for long range fairly low quality shots then just decal it on there, but I don't think that's what you're after.
So if not that, then my experience is that the equation for our world often goes something like "SPEED / QUALITY / COST" - Pick two.
So in the category of high speed and quality, I would look at something by Di-O-Matic - their face generator is pretty nice, and the standalone does things with photos.
I USED to use FaceGen Modeller a lot - fairly nice, but REALLY hasn't kept up with the times. Probably decent on Quality, but primarily a SPEED/COST play (though still not free)
To get toward QUALITY and low COST, sacrificing speed - lots of tutorials online with image planes and such.
Finally, low cost, MAYBE okay quality depending on lots of factors, and great speed would be a VERY patient subject who can hold still, and 123D CATCH.