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How Do you fix geometry errors

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Message 1 of 7
CrispHoneyMoney
2239 Views, 6 Replies

How Do you fix geometry errors

I keep gettings this problem anytime I detach an object or create an object with a circle. I run STL check and guess what errors. This is the last thing I need right now. Could someone please save me? Smiley Frustrated

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Message 2 of 7

STLCheck is detecting "open edges" - edges which have a poly on one side but not the other. For an object to pass the STLCheck it has to be a continuous surface i.e. a solid object.

Your object is hollow - a single outer surface but no inner surface - try applying a Shell Modifier with a small Inner or Outer Amount as appropriate.

For that kind of object I would question why you're starting with a circle - try using a Line (Editable Spline) to describe the vertical Cross Section of the object (half of it) then apply a Lathe Modifier. Will still require a Shell to pass the STLCheck, but it's a much easier and more flexible way to create such objects.

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

Message 3 of 7

Thank you alot 🙂

Message 4 of 7

You deserve a cookie

Message 5 of 7

I like cookies 😄

If the solution answers your question you can click the Accept as Solution button and/or the Kudos button (the little thumb icon). Kudos are electronic cookies 😉

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

Message 6 of 7
Pyro777
in reply to: Steve_Curley

Not to be confused with web browser cookies, or Girl Scout cookies. (Or my aunt Cookie)

Max 2019
Win 10 64-bit; Dual Xeon E5-2699 v4 @ 2.20 GHz; 64 GB Ram
NVIDIA GeForce GTX 1080
V-Ray 4.02.05.00001
Message 7 of 7
Steve_Curley
in reply to: Pyro777

🙂

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

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