Hello all,
A weird issue that I just noticed - my coordinates aren't appearing in the text boxes at the bottom of the screen (see screenshot) when I move my mouse around in a viewport. They just stay blank, so when zooming out or in of a viewport, I have no sense of scale. When I select a vertex/edge/face, then the information appears as expected, but it used to show the dynamic position of the cursor in these fields. I have units set up (feet w/ fractional inches). I'm using 3ds Max 2014.
After checking the online documentation, it appears as though these boxes should be displaying this information:
Is there any setting that controls this, or any toggle that I'm not aware of? It's difficult to start my scene without knowing roughly where I'm clicking in 3d space.
Thanks for your help!
Hi ..
I am having the exact same issue along with problems in the "Material Browser" not showing the "scene material" group etc.
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Running MaxDesign 2014, Win8, 64bit, Geforce GT740M.
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All servicepacks, drivers etc. applied..
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Stil havent solved this issue..
Add me as one more user mystified by where my coordinate display went. (Max 2014)
-Jeff
Yep it's a bug that was introduced somewhen in Max 2014 ....
please report it - the more people report , the better the chance to get it fixed 😉